seven wonders board game review
Alright, let’s talk about Seven Wonders. I recently dove back into this game, and boy, does it bring back memories. So, I grabbed my copy of Seven Wonders, which I’ve had for a few years, and gathered a few friends for a game night. It’s a card-drafting game where you build up your civilization over three ages.
First off, setting up the game was a breeze. I laid out the boards, each representing one of the seven wonders of the ancient world. They looked pretty, and everyone picked their favorite. I went with the classic, Giza. We shuffled the cards for each age and dealt them out. It felt like we were preparing for something epic, you know?
- Age I: We started drafting cards, passing them around, and picking one each time. I focused on getting resources first. You need those to build anything decent. My friends were doing the same, and everyone was eyeing each other’s choices. It was a smooth start, with a lot of thinking but not too much complexity.
- Age II: The second age is where things heated up. I started building structures that gave me more points and some military might. I managed to construct my first wonder stage, which felt pretty good. One of my friends was going all-in on science, collecting those green cards like there was no tomorrow.
- Age III: By the final age, it was a real race. I completed my wonder, which was satisfying as heck. The tension was high as we drafted the last few cards. We built guilds, went for broke on military, and tried to squeeze out every last point.
After the third age, we tallied the scores. It was close, but my science-focused friend pulled ahead. Still, I did pretty well, and most importantly, we all had a blast. This game is just so easy to get into, but it has enough depth to keep you coming back.
Playing Seven Wonders again reminded me why I love board games. It’s not just about winning; it’s about the fun of making choices, interacting with friends, and the thrill of seeing your plans come together—or sometimes fall apart in interesting ways. Each game feels different because you’re always adapting to what cards you get and what others are doing.
So, if you’re looking for a game that’s easy to learn but offers a lot of replayability, Seven Wonders is a solid choice. It’s a game that can make any game night a memorable one. I definitely recommend giving it a try if you haven’t already. And hey, if you’ve played it, let me know what you think of it!
