review scythe board game
Okay, so, I finally got around to playing Scythe the other day. I’d heard a bunch about this game, and how cool it supposedly is, so I was pretty pumped to try it out. We were a group of four, all pretty experienced with board games, so I figured it would be a good time.
We set up the board, which, I gotta say, is pretty impressive. Lots of different areas, resources, and those cool-looking mechs. Everyone picked their faction and we got started. I chose a faction that looked like they were good at moving around quickly, and it was good at first.
First Impressions
At first, it felt a little overwhelming. There are so many things you can do each turn. You collect resources, you move your units, you build structures, you recruit workers, the whole nine yards. But we got into the rhythm of it after a few rounds, figuring out the actions and what we needed to do.
- The first thing we all noticed was that, even though there are mechs and it looks like a war game, there wasn’t much fighting at all.
- Mostly, we were all just trying to grab resources and expand our territory.
- It felt more like a race to see who could be the most efficient.
Getting into the Game
I started building up my engine, trying to get more resources and workers. I was doing pretty well, spreading out across the board, getting a good amount of territory. But one of my friends, he was playing a faction that was really good at just churning out resources, and he was just raking it in. He started pulling ahead in points, and it was tough to keep up.
Another player was focusing on popularity, trying to keep his people happy. He wasn’t getting as many resources, but he was raking in the points from that popularity track. It was interesting to see how different our strategies were.

The End Game
Towards the end, I tried to make a push for some key areas on the board. I even managed to get into a couple of battles, which were kind of cool. You don’t actually fight with dice or anything. It’s more about committing resources to the battle, and whoever commits more wins. But, honestly, the battles didn’t feel super important.
In the end, the guy who was churning out resources won. He just had too much of an economic advantage. But we all had a pretty good time. Scythe is definitely a thinker’s game. You gotta plan ahead, you gotta be efficient, and you gotta pay attention to what everyone else is doing.
My Thoughts
So, yeah, Scythe is a solid game. It’s not my favorite, but I can see why people like it. It’s complex, but not overly so. And it’s definitely replayable. There are so many different factions and strategies to try out. I think we’ve only played it three times so far, but each game has felt different. This game is dynamic and strategic. I think I’ll be playing Scythe again for sure. There is a lot of expansion content. Maybe next time I’ll try a different faction and see if I can do better.