game dev tycoon hardware

Okay, so I’ve been messing around with Game Dev Tycoon again lately, specifically diving into the hardware side of things. It’s way more fun than I remembered! I wanted to share my little journey, in case anyone else is getting back into it or is just curious.

I started out, like everyone else, pretty clueless. Just throwing stuff together, you know? My first “console” was basically a brick. I named it the “BrickStation” – super creative, I know. It bombed. Hard. Like, single-digit review scores bombed. Ouch.

Then I realized I needed to, you know, actually research stuff. So, I started pumping money into research points. Focused on getting better CPUs, messing with the different graphics options… it was a whole process of trial and error. Lots of error, if I’m being honest.

  • First, I focused on CPU. More power!
  • Then, I tinkered with sound chips. Gotta have good audio, right?
  • Graphics were next. Blocky messes were not cutting it.

My next console, the “SoundBlaster 5000” (again, super creative names are my specialty), did… okay. It wasn’t a massive hit, but it wasn’t a complete disaster either. I learned that matching the hardware to the game genre is HUGE. Like, don’t try to make a hyper-realistic racing game on a potato-powered console. Makes sense, right?

I kept experimenting. I built a console specifically for RPGs, packed it with tons of RAM and a decent sound chip. Called it the “RPG Machine.” That one actually did pretty well! Finally, I was getting somewhere.

game dev tycoon hardware

My Biggest Breakthrough (So Far!)

My current masterpiece (in progress, of course) is a beast. I poured all my research into it. Top-of-the-line CPU, insane graphics card, and a custom sound chip that I’m pretty proud of. I even spent time designing a custom casing because, why not? I am naming it, “Flop Master”.

I haven’t released a game on it yet, but the potential is HUGE.

It’s all about that sweet, sweet profit margin, baby!

It took a bunch of tries, a lot of reading those in-game reports (which are surprisingly helpful!), and a whole heap of frustration, but I’m finally feeling like I’m getting the hang of this hardware thing.

It’s a whole different game when you dive deep.

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