dummy stress test video game hardware reviews
Okay, so I got this new setup, a beast of a machine, and I wanted to see what it could really do. I decided to run a dummy stress test on my video game hardware. It’s like, you know, when you want to see if your new car can really hit those high speeds, but for your computer.
First things first, I needed something to push my hardware to its limits. I remembered seeing something online about a new stress test in OCCT v11 that uses the Unreal Engine. Sounds fancy, right? Apparently, it’s pretty good at finding errors, or so the author claims. I downloaded it, thinking it would be a good starting point.
Then I thought, why not use an actual game? I’ve heard folks say that Cyberpunk is a real system hog. It hits both the CPU and GPU hard. Plus, it lets you mess around with settings like ray tracing and DLSS. So, I fired up the game’s benchmark and ran it a few times, trying out different combinations of settings.
- I started with everything maxed out, just to see what would happen.
- Then I toggled ray tracing on and off, because why not?
- And of course, I played around with DLSS, switching between the different performance modes.
Figuring out the performance
After all that, I realized that stress testing the GPU is the only real way to figure out how much juice your graphics card actually has. You need a good tool to push it, you know, really make it sweat. It is a little bit trouble but interesting. I searched some tags online, like “Graphics Card Stability Test” or “Video card”. But there are too many results there, and most of them are useless. It’s a hard work.
This whole dummy stress test thing is about making sure your gaming rig can handle the heat. It is a little bit complex than I thought. I did not get a satisfying result and I will keep trying other methods and tools. I should have searched for more information before doing this.
