the order 1886 game review

Alright, so lemme tell ya ’bout this here game, “The Order: 1886.” Don’t know much about fancy games, but my grandson, he plays all sorts, so I seen a bit. This one, it’s… somethin’ alright.

The story, it’s like this: It’s about this fella, Galahad, and he’s a knight, see? Not the shinin’ armor kind, though he does have some fancy getup. More like a… monster hunter, I guess. They got these beasties, werewolves and such, and Galahad and his buddies gotta take ’em down. And there’s some kinda secret, somethin’ dark from history they gotta uncover. Sounds excitin’, right? Well, it is and it ain’t.

The game, it looks real pretty. Them fancy graphics, they call ’em. Everything’s all detailed, the streets, the clothes, even the monsters look… well, real monstrous, but in a good way, ya know? Like you can almost touch it. My grandson, he kept sayin’ how “gorgeous” it was. And I gotta agree, it’s a sight to see. But pretty ain’t everything, is it?

Now, the fightin’, that’s where it gets tricky. When Galahad’s fightin’ other people, it’s pretty good. Guns blazin’, takin’ cover, all that jazz. But them werewolf fights? Boring as watchin’ paint dry, I tell ya. Just dodgin’ and shootin’, same ol’ thing. My grandson, he said the gameplay was “derivative and average.” Don’t know what that means, but it sounds ’bout right.

Here’s the kicker, though. The story, it just… stops. Like they ran outta time or somethin’. You’re gettin’ all into it, thinkin’ you’re gonna see somethin’ big, and then BAM! Credits rollin’. My grandson was fit to be tied. Said it ended “too abruptly.” And he ain’t wrong. It’s like readin’ half a book, you know? Leaves ya hangin’. And the whole thing feels short. Real short. Seven hours, maybe ten if you poke around. For a fancy game that costs a pretty penny, that ain’t right.

the order 1886 game review
  • The good stuff: Purdy pictures, that’s for sure. And the story, while it lasts, it ain’t half bad. The shootin’ people parts are fun enough.
  • The bad stuff: Werewolf fights are dull, the story ain’t finished, and it’s shorter than a sneeze. My grandson said it was “predictable.” And it felt empty too, despite lookin’ so nice. Like a big ol’ pretty ghost town.

So, is it worth playin’? Well, that depends. If you like pretty things and don’t mind a story that goes nowhere fast, then maybe. My grandson says if you find it cheap, like twenty bucks, then go for it. But full price? Nah, save yer money. It ain’t a bad game, see? Just… not a real good one either. It’s like a fancy cake that’s missin’ half its frosting. Looks good, tastes okay, but leaves ya wantin’ more.

They say this Galahad fella, he goes through the world, followin’ the story. And he fights all sorts of bad guys. But honestly, it feels like he’s just walkin’ down a pretty path to nowhere special. My grandson says the game is “linear.” Means you just go where they tell you, no freedom to do your own thing.

In the end, “The Order: 1886” is a mixed bag. Pretty to look at, but not much else goin’ on. If you ain’t got nothin’ better to do and you find it cheap, give it a whirl. But don’t expect nothin’ special. It’s a game that coulda been great, but ended up just… alright. And that’s the long and short of it.

Tags: Game Review, The Order 1886, PS4, Action Adventure, Third-person shooter, Werewolves, Story, Gameplay, Graphics, Short game

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